#include "dominion.h"
#include "dominion_helpers.h"
#include <string.h>
#include <stdio.h>
#include <assert.h>
#include <stdlib.h>
#include "rngs.h"

int main(int argc, char **argv)
{
	int i, j;
	int flag = 0;
	struct gameState state;
	
	for(i = 0; i < MAX_PLAYERS; i++)
	{
		state.whoseTurn = i;
		
		if(whoseTurn(&state) != i)
		{
			printf("Unittest4: Error for player %d\n", i);
			flag++;
		}
	
	}
	
	printf("Unittest4: function  returned %d error(s).\n", flag);

	return 0;
}